Oculus Fighter Jet Game - The VR only flight simulator VTOL VR recently received a major update that includes a mission editor and a controllable fighter jet. The simulation is specifically designed to use VR motion controls and is available in Early Access on Steam.
Since our first hands-on in August, VTOL VR has gone through several rounds of improvements and fixes, including a move to a newer version of the Unity engine, GPS targeting and guided weapons, rudder pedal support, and compatibility optimizations for headsets, windows VR and controllers. The v0.0.7 update is probably the biggest yet, with the first creations of a mission editor, a new plane to fly, and other performance improvements.
Oculus Fighter Jet Game
The work-in-progress editor allows for the creation and sharing of scenarios similar to the game's island campaign, with unit placement, waypoint setup, objective settings, and more. After an open discussion with gamers on the VTOL VR Discord channel, developer Paolo Encarnacion decided to design the editor with a desktop interface for comfort and usability.
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"People often wanted a lot of control and options when creating a mission, and that would be difficult in VR, especially during long editing sessions," he explains to Road to VR. "We also considered having an editor in VR to quickly create a very simple mission, but so far I don't think it's necessary."
Similar to the game's first aircraft, the AV-42C (also known as VTOL), the new F/A-26B fighter jet is a fictional aircraft with specific considerations for VR operations, such as: B. a slightly larger than life cockpit. real and instruments for more clarity and usability with motion controls. Encarnacion used the feedback and experience from VTOL development to design the new aircraft, bringing the main instrument panel closer together and avoiding placing the buttons too low where tracking can sometimes lose accuracy. VTOL could see this kind of improvement in a future update.
Vertical takeoff and landing present a unique set of control and simulation challenges, and the AV-42C remains the game's flagship, but Encarnacion wanted to add more variety and the fighter seemed like the logical choice since it works so well in yours had first tests.
"VTOL is focused on ground attacks, so I wanted to add something that can hit targets in the air," he says. “The fighter has a radar system which I think will add some interesting mechanics that aren't present in the VTOL. I actually had a prototype fighter jet before Early Access came out and it was great to fly."
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Overall performance has improved significantly over the past few months, and the recent optimization is another important step forward. Distant objects are now less demanding thanks to mesh LODs on all AI vehicles and improved weapon scripts that ensure high-count objects like rockets and missiles don't unnecessarily tax the CPU. Encarnacion says that it is now easily possible to run scenarios with more than 40 units, where previously the game was struggling with 8 planes taking off from the aircraft carrier in one of the missions.
Further improvements and additions are planned for the coming months. The mission editor will see more friendly and enemy units, as well as new features that allow for more variability in missions. Encarnacion also plans to convert existing campaign missions to the new system, allowing him to finish the rest of the campaign using the editor's tools. This also lays the foundation for a random scenario generator. After that, Encarnacion says that map updates are on the horizon. "Once that's sorted out, I'd look at ways to improve the island map, create new maps, and maybe allow players to create their own maps. An X-Wing or a TIE Fighter?" Ahead of EA's next space fighting game
Launching on PC VR and PSVR on October 2nd, you might want to consider jumping into some of these VR-compatible air combat games to give yourself an edge over the competition.
It will have a few modes at launch, including a single-player campaign and a 5v5 multiplayer deathmatch mode, as well as an objective-based battle mode. However, there will certainly be plenty of room for both novice and pro fighters in all game modes. Watch the game's trailer to learn more.
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Anyway, here's our rundown of some great VR flying games that span simulator and arcade subgenres. We have listed both PC VR and PSVR games below.
Is the ultimate native VR combat flight game featuring multirole jets and an immersive, interactive cockpit that lets you flip switches, push buttons and manipulate virtual flight controls with your bare hands. This is something that will probably not be possible
Free is a good price - especially for this full MMO that puts you in virtually every aircraft imaginable, past and present. You don't have to pay anything to jump straight into tons of military-style jets and helicopters in some of history's greatest battles. Arcadey controls for beginners and a "realistic mode" tailored for more experienced players.
Is another great free-to-play title focused on authentic and realistic simulation of military aircraft, tanks, land vehicles and ships. There may not be any X-Wings, but there is a busy player base ready to hunt you down.
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It's definitely on the simulator side, but accessible enough for new players too. If you are unfamiliar with air combat games, it might be better to play it
First, before throwing away money on this one, which features detailed recreations of some Soviet/Nazi WWII battles. Although it was released on Steam for PC in 2014, its VR implementation is on par with other updates.
Is an MMO space simulator that definitely has dogfights. Will you be able to fight in space right away? No way. You must work on it, building your ship and learning the intricate controls before you are ready to traverse the universe.
Is a space-based dogfighter bringing team fights to the SteamVR and PSVR platforms. It's a pure multiplayer affair, which was the biggest hurdle early on, although the CCP developers have added support for traditional monitors to fill their virtually empty servers.
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It would probably have been one of the best places to start to get used to team-based dogfights. CCP has since shut down the game about a year ago and some users have reported that no matches can be found. If possible, it's probably one of the best training tools for
This single player space fighter puts you in a Minos Starfighter as you establish justice on the mysterious edge of inhabited space. Complete increasingly difficult contracts for the United Trade Consortium and try to stay alive.
This arcade-style flying game is by no means a dogfighter, although it offers a casual introduction to the genre without being frantic or violent. Perform tight maneuvers through rings, shoot down balloons and land with precision. It's all fun
Games. EA's Criterion Games did the legwork of implementing VR into the company's Frostbite engine, and Motive Studios took over and executed to create it
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You don't get the full arcade-style combat experience here on PSVR; It's just a VR mode that contains three missions not seen in the campaign and online modes. it is typical
Do you know any great dogfighter or flight games that we missed? Let us know your favorite in the comments below!
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